[gd_scene load_steps=5 format=4 uid="uid://bpq56wpkpb1b1"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jxxjr"]

[sub_resource type="ArrayMesh" id="ArrayMesh_ea4xp"]
_surfaces = [{
"aabb": AABB(-9.53674e-07, -2.66454e-15, -5.7, 3.65, 0.15, 5.9),
"format": 34896613377,
"index_count": 24,
"index_data": PackedByteArray("AAABAAIAAwACAAEAAAAEAAEAAwAFAAIAAAAGAAQABwACAAUAAAAHAAYABwAAAAIA"),
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 8,
"vertex_data": PackedByteArray("//8AAP7/AAAAAP7///8AAP///v/+/wAAAAD//wAAAAAAAAAA//8AAP7///8AAAAAAAAAAAAAAAD+/wAAAAAAAA==")
}]
blend_shape_mode = 0

[sub_resource type="ArrayMesh" id="ArrayMesh_uv5i5"]
resource_name = "1-335_Plane_379"
_surfaces = [{
"aabb": AABB(-9.53674e-07, -2.66454e-15, -5.7, 3.65, 0.15, 5.9),
"format": 34896613383,
"index_count": 24,
"index_data": PackedByteArray("AAABAAIAAAADAAEABAAFAAYABAAHAAUACAAJAAoACAALAAkADAANAA4ADAAPAA0A"),
"material": SubResource("StandardMaterial3D_jxxjr"),
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 16,
"vertex_data": PackedByteArray("//8AAP7//78AAP7/////v////v/+//+/AAAAAP///7///wAA/v///wAAAAAAAP//AAAAAP/////+/wAAAAD///7/AAAAAP/////+//7////+////AAD/////AAD+////AAD//wAA//////7//v///wAA/v///////v///wAA////f/9//3//f/9//3//f/9//3//P/9//z//f/8//3//P/+//3//v/9//7//f/+//3//f/+//3//v/9//7//f/+/")
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_ea4xp")

[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_y3env"]
data = PackedVector3Array(3.65, 0, 0.1999, 0, 0.15, 0.2, 3.65, 0.15, 0.1999, 3.65, 0, 0.1999, 0, 0, 0.2, 0, 0.15, 0.2, 3.65, 0, 0.1999, 0, 0, -5.7, 0, 0, 0.2, 3.65, 0, 0.1999, 3.6499, 0, -5.7, 0, 0, -5.7, 3.6499, 0, -5.7, 3.65, 0.15, 0.1999, 3.6499, 0.15, -5.7, 3.6499, 0, -5.7, 3.65, 0, 0.1999, 3.65, 0.15, 0.1999, 0, 0.15, -5.7, 3.65, 0.15, 0.1999, 0, 0.15, 0.2, 0, 0.15, -5.7, 3.6499, 0.15, -5.7, 3.65, 0.15, 0.1999)

[node name="panel32_roof_cover_edge_right_f" type="MeshInstance3D"]
mesh = SubResource("ArrayMesh_uv5i5")
skeleton = NodePath("")

[node name="anchor_roof" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -5.9)

[node name="StaticBody3D" type="StaticBody3D" parent="."]

[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_y3env")

[node name="anchor_right" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.2, 0, 0)
